Toast In Space
Multi-Dimensional Fork Phasing
About the game
In 2012 'Toast In Space' was the first game I ever finished, that was created over 48 hours for the Game Maker Community Jam.
The game is a platformer where the player controls an astronaut who travels via moonlander-based jetpack thrusting.
To survive, you have to collect more fuel and avoid enemy toasters (protecting their toast from you).
If the player clicks on the enemy toasters, they'll be sent to an alternate universe where the player can also visit temporarily, to recieve more fuel.
Although the game is a little clunky, I plan to revisit it very soon and bring out it's full potential for a re-release.
Sounds by Brent Arnold.